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-0.0059999999999999984 0 0 1 I I 0 1 0.0059999999999999984 forward I I I I # ellipse-curve $-1 0 0.029999999999999999 0 0 -1 0 0 0 -0.099999999999999992 1 I I # point $-1 -0.028726159463500558 0.029999999999999999 0.095785216826384731 # point $-1 0.028726159463500558 0.029999999999999999 0.095785216826384731 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $224 $137 copy keep_kept ignore copy 25 Aufsatz-Linear austragen1 0 # ptlist-eye-attrib $-1 $-1 $-1 $225 # straight-curve $-1 0.028726159463500558 0.029999999999999999 0.10499999999999998 -3.38446041798762e-017 0 1 I I # integer_attrib-name_attrib-gen-attrib $-1 $-1 $229 $148 copy keep_kept ignore copy 25 Aufsatz-Linear austragen1 0 # Material_Attribute-dlx-attrib $-1 $246 $230 $201 250 250 250 30 0 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $233 $157 copy keep_kept ignore copy 25 Aufsatz-Linear austragen1 0 # Material_Attribute-dlx-attrib $-1 $247 $234 $206 250 250 250 30 0 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $243 $201 copy keep_kept ignore copy 25 Aufsatz-Linear austragen1 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $245 $206 copy keep_kept ignore copy 25 Aufsatz-Linear austragen1 0 # End-of-ACIS-data En EnVersionInfo�������� CONTENTS ����fModel3D��������]�����N����׻�P���J���7�J�Attributes����R�V@�<���(\�¿�F��F@�f��f@�f��f@ RIM49.SATM3DName RIM49.SATVersion00020000���K7�?��G�z�?���K7�?�<���(\�¿�V@SATVolume������������i�TransformationData&����HLightEmittingObjData*�������������RotateParams������������l�������������������������������������������������������������������������������������������������������������������������������      !"#$%&'()*+����./041235^6����89:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]��������������������������������������������������������������������������������������������������������������������������������������������600 0 1 0 6 DIALux 14 ACIS 26.0.1 NT 24 Wed Apr 08 15:26:09 2020 1000 9.9999999999999995e-007 1e-010 body $1 $2 $-1 $3 # name_attrib-gen-attrib $-1 $-1 $-1 $0 keep keep_kept ignore copy 5 RIM49 # lump $4 $-1 $5 $0 # transform $-1 1 0 0 0 1 0 0 0 1 0 -0.0049999999999998934 0 1 rotate no_reflect no_shear # rgb_color-st-attrib $-1 $-1 $-1 $2 1 1 1 # shell $-1 $-1 $-1 $6 $-1 $2 # face $7 $8 $9 $5 $-1 $10 reversed single # MaterialRender_Attribute-dlx-attrib $-1 $11 $-1 $6 0 0 0 0 # face $12 $13 $14 $5 $-1 $15 reversed single # loop $-1 $16 $17 $6 # cone-surface $-1 0.047999999999999501 0.0059999999999999975 -0.048000000000000334 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # Material_Attribute-dlx-attrib $-1 $18 $7 $6 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $19 $-1 $8 0 0 0 0 # face $20 $21 $22 $5 $-1 $23 reversed single # loop $-1 $24 $25 $8 # cone-surface $-1 0.047999999999999668 0.0059999999999999984 -0.032000000000000334 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $26 $6 # coedge $-1 $17 $17 $27 $28 reversed $9 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $11 $6 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $29 $12 $8 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $30 $-1 $13 0 0 0 0 # face $31 $32 $33 $5 $-1 $34 reversed single # loop $-1 $35 $36 $13 # cone-surface $-1 0.047999999999999834 0.0059999999999999993 -0.016000000000000337 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $37 $8 # coedge $-1 $25 $25 $38 $39 reversed $14 $-1 # coedge $-1 $26 $26 $40 $41 forward $16 $-1 # coedge $-1 $27 $27 $17 $28 forward $42 $-1 # edge $-1 $43 0 $43 6.2831853071795862 $27 $44 forward 7 unknown # integer_attrib-name_attrib-gen-attrib $-1 $-1 $19 $8 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $45 $20 $13 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $46 $-1 $21 0 0 0 0 # face $47 $48 $49 $5 $-1 $50 reversed single # loop $-1 $51 $52 $21 # cone-surface $-1 0.048000000000000168 0.0060000000000000027 0.047999999999999668 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $53 $13 # coedge $-1 $36 $36 $54 $55 reversed $22 $-1 # coedge $-1 $37 $37 $56 $57 forward $24 $-1 # coedge $-1 $38 $38 $25 $39 forward $58 $-1 # edge $-1 $59 0 $59 6.2831853071795862 $38 $60 forward 7 unknown # coedge $-1 $40 $40 $26 $41 reversed $61 $-1 # edge $-1 $62 -3.1415926535897931 $62 3.1415926535897931 $26 $63 forward 7 unknown # loop $-1 $58 $27 $64 # vertex $-1 $28 $65 # ellipse-curve $-1 0.047999999999999501 -8.6736173798840355e-018 -0.048000000000000334 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.0059641016151377735 1 I I # integer_attrib-name_attrib-gen-attrib $-1 $-1 $30 $13 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $66 $31 $21 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $67 $-1 $32 0 0 0 0 # face $68 $69 $70 $5 $-1 $71 reversed single # loop $-1 $72 $73 $32 # cone-surface $-1 0.048000000000000112 0.0060000000000000019 0.031999999999999668 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $74 $21 # coedge $-1 $52 $52 $75 $76 reversed $33 $-1 # coedge $-1 $53 $53 $77 $78 forward $35 $-1 # coedge $-1 $54 $54 $36 $55 forward $79 $-1 # edge $-1 $80 0 $80 6.2831853071795862 $54 $81 forward 7 unknown # coedge $-1 $56 $56 $37 $57 reversed $82 $-1 # edge $-1 $83 -3.1415926535897931 $83 3.1415926535897931 $37 $84 forward 7 unknown # loop $-1 $79 $38 $64 # vertex $-1 $39 $85 # ellipse-curve $-1 0.047999999999999668 -7.8062556418956319e-018 -0.032000000000000334 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.00596410161513777 1 I I # loop $-1 $-1 $40 $86 # vertex $-1 $41 $87 # ellipse-curve $-1 0.047999999999999501 0.0059999999999999975 -0.048000000000000334 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $88 $89 $42 $5 $-1 $90 reversed single # point $-1 0.047999999999999501 -8.6736173798840355e-018 -0.042035898384862561 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $46 $21 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $91 $47 $32 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $92 $-1 $48 0 0 0 0 # face $93 $94 $95 $5 $-1 $96 reversed single # loop $-1 $97 $98 $48 # cone-surface $-1 0.048000000000000057 0.006000000000000001 0.015999999999999664 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $99 $32 # coedge $-1 $73 $73 $100 $101 reversed $49 $-1 # coedge $-1 $74 $74 $102 $103 forward $51 $-1 # coedge $-1 $75 $75 $52 $76 forward $104 $-1 # edge $-1 $105 0 $105 6.2831853071795862 $75 $106 forward 7 unknown # coedge $-1 $77 $77 $53 $78 reversed $107 $-1 # edge $-1 $108 -3.1415926535897931 $108 3.1415926535897931 $53 $109 forward 7 unknown # loop $-1 $104 $54 $64 # vertex $-1 $55 $110 # ellipse-curve $-1 0.047999999999999834 -6.9388939039072284e-018 -0.016000000000000337 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.00596410161513777 1 I I # loop $-1 $-1 $56 $111 # vertex $-1 $57 $112 # ellipse-curve $-1 0.047999999999999668 0.0059999999999999984 -0.032000000000000334 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 0.047999999999999668 -7.8062556418956319e-018 -0.026035898384862564 # face $113 $-1 $61 $5 $-1 $114 reversed single # point $-1 0.047999999999999501 0.0059999999999999975 -0.050500000000000336 # LES_Attribute-dlx-attrib $-1 $115 $-1 $64 0 # face $116 $117 $118 $5 $-1 $119 reversed single # plane-surface $-1 0 0 0 0 1 0 0 -0 1 forward_v I I I I # integer_attrib-name_attrib-gen-attrib $-1 $-1 $67 $32 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $120 $68 $48 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $121 $-1 $69 0 0 0 0 # face $122 $123 $124 $5 $-1 $125 reversed single # loop $-1 $126 $127 $69 # cone-surface $-1 0.048000000000000001 0.0060000000000000001 -3.3518240266650075e-016 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000018 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000018 forward I I I I # loop $-1 $-1 $128 $48 # coedge $-1 $98 $98 $129 $130 reversed $70 $-1 # coedge $-1 $99 $99 $131 $132 forward $72 $-1 # coedge $-1 $100 $100 $73 $101 forward $133 $-1 # edge $-1 $134 0 $134 6.2831853071795862 $100 $135 forward 7 unknown # coedge $-1 $102 $102 $74 $103 reversed $136 $-1 # edge $-1 $137 -3.1415926535897931 $137 3.1415926535897931 $74 $138 forward 7 unknown # loop $-1 $133 $75 $64 # vertex $-1 $76 $139 # ellipse-curve $-1 0.048000000000000168 -3.4694469519536142e-018 0.047999999999999668 0 1 -6.1230317691118863e-017 0 3.6518383663700062e-019 0.0059641016151377735 1 I I # loop $-1 $-1 $77 $140 # vertex $-1 $78 $141 # ellipse-curve $-1 0.047999999999999834 0.0059999999999999993 -0.016000000000000337 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 0.047999999999999834 -6.9388939039072284e-018 -0.010035898384862567 # face $142 $86 $82 $5 $-1 $143 reversed single # point $-1 0.047999999999999668 0.0059999999999999984 -0.034500000000000336 # LES_Attribute-dlx-attrib $-1 $144 $-1 $86 0 # plane-surface $-1 0.047999999999999501 0.0059999999999999975 -0.048000000000000334 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $145 $88 $64 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $146 $-1 $89 0 # face $147 $148 $149 $5 $-1 $150 reversed single # loop $-1 $-1 $151 $89 # plane-surface $-1 0 0.0060000000000000001 0 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # integer_attrib-name_attrib-gen-attrib $-1 $-1 $92 $48 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $152 $93 $69 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $153 $-1 $94 0 0 0 0 # face $154 $155 $156 $5 $-1 $157 reversed single # loop $-1 $158 $159 $94 # cone-surface $-1 0.031999999999999501 0.0059999999999999975 -0.048000000000000223 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $160 $69 # coedge $-1 $127 $127 $161 $162 reversed $95 $-1 # coedge $-1 $128 $128 $163 $164 forward $97 $-1 # coedge $-1 $129 $129 $98 $130 forward $165 $-1 # edge $-1 $166 0 $166 6.2831853071795862 $129 $167 forward 7 unknown # coedge $-1 $131 $131 $99 $132 reversed $168 $-1 # edge $-1 $169 -3.1415926535897931 $169 3.1415926535897931 $99 $170 forward 7 unknown # loop $-1 $165 $100 $64 # vertex $-1 $101 $171 # ellipse-curve $-1 0.048000000000000112 -4.3368086899420177e-018 0.031999999999999668 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.0059641016151377735 1 I I # loop $-1 $-1 $102 $172 # vertex $-1 $103 $173 # ellipse-curve $-1 0.048000000000000168 0.0060000000000000027 0.047999999999999668 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 0.048000000000000168 -3.4694469519536142e-018 0.053964101615137441 # face $174 $111 $107 $5 $-1 $175 reversed single # point $-1 0.047999999999999834 0.0059999999999999993 -0.018500000000000339 # LES_Attribute-dlx-attrib $-1 $176 $-1 $111 0 # plane-surface $-1 0.047999999999999668 0.0059999999999999984 -0.032000000000000334 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $177 $113 $86 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $178 $115 $64 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $179 $116 $89 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $180 $-1 $117 0 # face $181 $182 $183 $5 $-1 $184 reversed single # loop $-1 $-1 $185 $117 # plane-surface $-1 -0.016 0.0060000000000000001 0 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $151 $151 $186 $187 reversed $118 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $121 $69 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $188 $122 $94 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $189 $-1 $123 0 0 0 0 # face $190 $191 $192 $5 $-1 $193 reversed single # loop $-1 $194 $195 $123 # cone-surface $-1 0.031999999999999668 0.0059999999999999984 -0.032000000000000223 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $196 $94 # coedge $-1 $159 $159 $197 $198 reversed $124 $-1 # coedge $-1 $160 $160 $199 $200 forward $126 $-1 # coedge $-1 $161 $161 $127 $162 forward $201 $-1 # edge $-1 $202 0 $202 6.2831853071795862 $161 $203 forward 7 unknown # coedge $-1 $163 $163 $128 $164 reversed $204 $-1 # edge $-1 $205 -3.1415926535897931 $205 3.1415926535897931 $128 $206 forward 7 unknown # loop $-1 $201 $129 $64 # vertex $-1 $130 $207 # ellipse-curve $-1 0.048000000000000057 -5.2041704279304213e-018 0.015999999999999664 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.00596410161513777 1 I I # loop $-1 $-1 $131 $208 # vertex $-1 $132 $209 # ellipse-curve $-1 0.048000000000000112 0.0060000000000000019 0.031999999999999668 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 0.048000000000000112 -4.3368086899420177e-018 0.037964101615137441 # face $210 $140 $136 $5 $-1 $211 reversed single # point $-1 0.048000000000000168 0.0060000000000000027 0.045499999999999666 # LES_Attribute-dlx-attrib $-1 $212 $-1 $140 0 # plane-surface $-1 0.047999999999999834 0.0059999999999999993 -0.016000000000000337 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $213 $142 $111 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $214 $144 $86 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $145 $64 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $215 $146 $89 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $216 $147 $117 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $217 $-1 $148 0 # face $218 $219 $220 $5 $-1 $221 reversed single # loop $-1 $-1 $222 $148 # plane-surface $-1 -0.032000000000000001 0.0060000000000000001 0 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $185 $185 $223 $224 reversed $149 $-1 # coedge $-1 $186 $186 $151 $187 forward $225 $-1 # edge $-1 $226 -3.1415926535897931 $226 3.1415926535897931 $186 $227 forward 7 unknown # integer_attrib-name_attrib-gen-attrib $-1 $-1 $153 $94 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $228 $154 $123 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $229 $-1 $155 0 0 0 0 # face $230 $231 $232 $5 $-1 $233 reversed single # loop $-1 $234 $235 $155 # cone-surface $-1 0.031999999999999834 0.0059999999999999993 -0.016000000000000222 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $236 $123 # coedge $-1 $195 $195 $237 $238 reversed $156 $-1 # coedge $-1 $196 $196 $239 $240 forward $158 $-1 # coedge $-1 $197 $197 $159 $198 forward $241 $-1 # edge $-1 $242 0 $242 6.2831853071795862 $197 $243 forward 7 unknown # coedge $-1 $199 $199 $160 $200 reversed $244 $-1 # edge $-1 $245 -3.1415926535897931 $245 3.1415926535897931 $160 $246 forward 7 unknown # loop $-1 $241 $161 $64 # vertex $-1 $162 $247 # ellipse-curve $-1 0.048000000000000001 -6.0715321659188248e-018 -3.3481502076035403e-016 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.00596410161513777 1 I I # loop $-1 $-1 $163 $248 # vertex $-1 $164 $249 # ellipse-curve $-1 0.048000000000000057 0.006000000000000001 0.015999999999999664 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 0.048000000000000057 -5.2041704279304213e-018 0.021964101615137434 # face $250 $172 $168 $5 $-1 $251 reversed single # point $-1 0.048000000000000112 0.0060000000000000019 0.029499999999999665 # LES_Attribute-dlx-attrib $-1 $252 $-1 $172 0 # plane-surface $-1 0.048000000000000168 0.0060000000000000027 0.047999999999999668 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $253 $174 $140 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $254 $176 $111 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $177 $86 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $179 $89 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $255 $180 $117 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $256 $181 $148 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $257 $-1 $182 0 # face $258 $259 $260 $5 $-1 $261 reversed single # loop $-1 $-1 $262 $182 # plane-surface $-1 -0.048000000000000001 0.0060000000000000001 0 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $222 $222 $263 $264 reversed $183 $-1 # coedge $-1 $223 $223 $185 $224 forward $265 $-1 # edge $-1 $266 -3.1415926535897931 $266 3.1415926535897931 $223 $267 forward 7 unknown # loop $-1 $-1 $186 $268 # vertex $-1 $187 $269 # ellipse-curve $-1 0 0.0060000000000000001 0 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000001 1 I I # integer_attrib-name_attrib-gen-attrib $-1 $-1 $189 $123 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $270 $190 $155 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $271 $-1 $191 0 0 0 0 # face $272 $273 $274 $5 $-1 $275 reversed single # loop $-1 $276 $277 $191 # cone-surface $-1 0.032000000000000167 0.0060000000000000027 0.047999999999999779 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $278 $155 # coedge $-1 $235 $235 $279 $280 reversed $192 $-1 # coedge $-1 $236 $236 $281 $282 forward $194 $-1 # coedge $-1 $237 $237 $195 $238 forward $283 $-1 # edge $-1 $284 0 $284 6.2831853071795862 $237 $285 forward 7 unknown # coedge $-1 $239 $239 $196 $240 reversed $286 $-1 # edge $-1 $287 -3.1415926535897931 $287 3.1415926535897931 $196 $288 forward 7 unknown # loop $-1 $283 $197 $64 # vertex $-1 $198 $289 # ellipse-curve $-1 0.031999999999999501 -8.6736173798840355e-018 -0.048000000000000223 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.0059641016151377735 1 I I # loop $-1 $-1 $199 $290 # vertex $-1 $200 $291 # ellipse-curve $-1 0.048000000000000001 0.0060000000000000001 -3.3518240266650075e-016 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000018 1 I I # point $-1 0.048000000000000001 -6.0715321659188248e-018 0.0059641016151374335 # face $292 $208 $204 $5 $-1 $293 reversed single # point $-1 0.048000000000000057 0.006000000000000001 0.013499999999999662 # LES_Attribute-dlx-attrib $-1 $294 $-1 $208 0 # plane-surface $-1 0.048000000000000112 0.0060000000000000019 0.031999999999999668 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $295 $210 $172 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $296 $212 $140 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $213 $111 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $216 $117 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $297 $217 $148 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $298 $218 $182 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $299 $-1 $219 0 # face $300 $301 $302 $5 $-1 $303 reversed single # loop $-1 $-1 $304 $219 # plane-surface $-1 5.586373377775012e-017 0.006000000000000001 0.016 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $262 $262 $305 $306 reversed $220 $-1 # coedge $-1 $263 $263 $222 $264 forward $307 $-1 # edge $-1 $308 -3.1415926535897931 $308 3.1415926535897931 $263 $309 forward 7 unknown # loop $-1 $-1 $223 $310 # vertex $-1 $224 $311 # ellipse-curve $-1 -0.016 0.0060000000000000001 0 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000018 1 I I # face $312 $313 $314 $5 $-1 $315 reversed single # point $-1 -5.1827674753182049e-019 0.0060000000000000001 -0.0025000000000000001 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $229 $155 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $316 $230 $191 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $317 $-1 $231 0 0 0 0 # face $318 $319 $320 $5 $-1 $321 reversed single # loop $-1 $322 $323 $231 # cone-surface $-1 0.032000000000000112 0.0060000000000000019 0.031999999999999779 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $324 $191 # coedge $-1 $277 $277 $325 $326 reversed $232 $-1 # coedge $-1 $278 $278 $327 $328 forward $234 $-1 # coedge $-1 $279 $279 $235 $280 forward $329 $-1 # edge $-1 $330 0 $330 6.2831853071795862 $279 $331 forward 7 unknown # coedge $-1 $281 $281 $236 $282 reversed $332 $-1 # edge $-1 $333 -3.1415926535897931 $333 3.1415926535897931 $236 $334 forward 7 unknown # loop $-1 $329 $237 $64 # vertex $-1 $238 $335 # ellipse-curve $-1 0.031999999999999668 -7.8062556418956319e-018 -0.032000000000000223 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.00596410161513777 1 I I # loop $-1 $-1 $239 $336 # vertex $-1 $240 $337 # ellipse-curve $-1 0.031999999999999501 0.0059999999999999975 -0.048000000000000223 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 0.031999999999999501 -8.6736173798840355e-018 -0.04203589838486245 # face $338 $248 $244 $5 $-1 $339 reversed single # point $-1 0.048000000000000001 0.0060000000000000001 -0.002500000000000337 # LES_Attribute-dlx-attrib $-1 $340 $-1 $248 0 # plane-surface $-1 0.048000000000000057 0.006000000000000001 0.015999999999999664 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $341 $250 $208 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $342 $252 $172 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $253 $140 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $256 $148 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $343 $257 $182 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $344 $258 $219 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $345 $-1 $259 0 # face $346 $347 $348 $5 $-1 $349 reversed single # loop $-1 $-1 $350 $259 # plane-surface $-1 -0.015999999999999945 0.006000000000000001 0.016 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $304 $304 $351 $352 reversed $260 $-1 # coedge $-1 $305 $305 $262 $306 forward $353 $-1 # edge $-1 $354 -3.1415926535897931 $354 3.1415926535897931 $305 $355 forward 7 unknown # loop $-1 $-1 $263 $356 # vertex $-1 $264 $357 # ellipse-curve $-1 -0.032000000000000001 0.0060000000000000001 0 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000018 1 I I # face $358 $268 $359 $5 $-1 $360 reversed single # point $-1 -0.016 0.0060000000000000001 -0.0025000000000000018 # MaterialRender_Attribute-dlx-attrib $-1 $361 $-1 $268 0 0 0 0 # face $362 $363 $364 $5 $-1 $365 forward single # loop $-1 $225 $366 $268 # cone-surface $-1 0 0.0060000000000000001 0 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000001 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000001 forward I I I I # integer_attrib-name_attrib-gen-attrib $-1 $-1 $271 $191 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $367 $272 $231 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $368 $-1 $273 0 0 0 0 # face $369 $370 $371 $5 $-1 $372 reversed single # loop $-1 $373 $374 $273 # cone-surface $-1 0.032000000000000056 0.006000000000000001 0.015999999999999778 0 -1 6.1230317691118863e-017 0 0 0.0024999999999999988 1 I I 0.500000000000001 0.86602540378443804 0.0024999999999999988 forward I I I I # loop $-1 $-1 $375 $231 # coedge $-1 $323 $323 $376 $377 reversed $274 $-1 # coedge $-1 $324 $324 $378 $379 forward $276 $-1 # coedge $-1 $325 $325 $277 $326 forward $380 $-1 # edge $-1 $381 0 $381 6.2831853071795862 $325 $382 forward 7 unknown # coedge $-1 $327 $327 $278 $328 reversed $383 $-1 # edge $-1 $384 -3.1415926535897931 $384 3.1415926535897931 $278 $385 forward 7 unknown # loop $-1 $380 $279 $64 # vertex $-1 $280 $386 # ellipse-curve $-1 0.031999999999999834 -6.9388939039072284e-018 -0.016000000000000222 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.00596410161513777 1 I I # loop $-1 $-1 $281 $387 # vertex $-1 $282 $388 # ellipse-curve $-1 0.031999999999999668 0.0059999999999999984 -0.032000000000000223 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 0.031999999999999668 -7.8062556418956319e-018 -0.026035898384862453 # face $389 $290 $286 $5 $-1 $390 reversed single # point $-1 0.031999999999999501 0.0059999999999999975 -0.050500000000000225 # LES_Attribute-dlx-attrib $-1 $391 $-1 $290 0 # plane-surface $-1 0.048000000000000001 0.0060000000000000001 -3.3518240266650075e-016 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $392 $292 $248 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $393 $294 $208 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $295 $172 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $298 $182 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $394 $299 $219 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $395 $300 $259 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $396 $-1 $301 0 # face $397 $398 $399 $5 $-1 $400 reversed single # loop $-1 $-1 $401 $301 # plane-surface $-1 -0.031999999999999945 0.006000000000000001 0.016 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $350 $350 $402 $403 reversed $302 $-1 # coedge $-1 $351 $351 $304 $352 forward $404 $-1 # edge $-1 $405 -3.1415926535897931 $405 3.1415926535897931 $351 $406 forward 7 unknown # loop $-1 $-1 $305 $407 # vertex $-1 $306 $408 # ellipse-curve $-1 -0.048000000000000001 0.0060000000000000001 0 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000018 1 I I # face $409 $310 $410 $5 $-1 $411 reversed single # point $-1 -0.032000000000000001 0.0060000000000000001 -0.0025000000000000018 # MaterialRender_Attribute-dlx-attrib $-1 $412 $-1 $310 0 0 0 0 # loop $-1 $265 $413 $310 # cone-surface $-1 -0.016 0.0060000000000000001 0 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000018 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000018 forward I I I I # Material_Attribute-dlx-attrib $-1 $414 $312 $268 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $415 $-1 $313 0 0 0 0 # face $416 $64 $417 $5 $-1 $418 forward single # loop $-1 $419 $420 $313 # cone-surface $-1 0 0.01 0 -0 -1 -0 0 0 -0.098500000000000004 1 I I 0 1 0.098500000000000004 forward I I I I # coedge $-1 $366 $366 $421 $422 reversed $314 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $317 $231 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $423 $318 $273 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $424 $-1 $319 0 0 0 0 # face $425 $426 $427 $5 $-1 $428 reversed single # loop $-1 $429 $430 $319 # cone-surface $-1 0.032000000000000001 0.0060000000000000001 -2.2345493511100048e-016 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000018 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000018 forward I I I I # loop $-1 $-1 $431 $273 # coedge $-1 $374 $374 $432 $433 reversed $320 $-1 # coedge $-1 $375 $375 $434 $435 forward $322 $-1 # coedge $-1 $376 $376 $323 $377 forward $436 $-1 # edge $-1 $437 0 $437 6.2831853071795862 $376 $438 forward 7 unknown # coedge $-1 $378 $378 $324 $379 reversed $439 $-1 # edge $-1 $440 -3.1415926535897931 $440 3.1415926535897931 $324 $441 forward 7 unknown # loop $-1 $436 $325 $64 # vertex $-1 $326 $442 # ellipse-curve $-1 0.032000000000000167 -3.4694469519536142e-018 0.047999999999999779 0 1 -6.1230317691118863e-017 0 3.6518383663700062e-019 0.0059641016151377665 1 I I # loop $-1 $-1 $327 $443 # vertex $-1 $328 $444 # ellipse-curve $-1 0.031999999999999834 0.0059999999999999993 -0.016000000000000222 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 0.031999999999999834 -6.9388939039072284e-018 -0.010035898384862452 # face $445 $336 $332 $5 $-1 $446 reversed single # point $-1 0.031999999999999668 0.0059999999999999984 -0.034500000000000225 # LES_Attribute-dlx-attrib $-1 $447 $-1 $336 0 # plane-surface $-1 0.031999999999999501 0.0059999999999999975 -0.048000000000000223 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $448 $338 $290 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $449 $340 $248 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $341 $208 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $344 $219 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $450 $345 $259 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $451 $346 $301 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $452 $-1 $347 0 # face $453 $454 $455 $5 $-1 $456 reversed single # loop $-1 $-1 $457 $347 # plane-surface $-1 -0.047999999999999945 0.006000000000000001 0.016 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $401 $401 $458 $459 reversed $348 $-1 # coedge $-1 $402 $402 $350 $403 forward $460 $-1 # edge $-1 $461 -3.1415926535897931 $461 3.1415926535897931 $402 $462 forward 7 unknown # loop $-1 $-1 $351 $463 # vertex $-1 $352 $464 # ellipse-curve $-1 5.586373377775012e-017 0.006000000000000001 0.016 0 1 -6.1230317691118863e-017 0 0 0.0024999999999999988 1 I I # face $465 $356 $466 $5 $-1 $467 reversed single # point $-1 -0.048000000000000001 0.0060000000000000001 -0.0025000000000000018 # MaterialRender_Attribute-dlx-attrib $-1 $468 $-1 $356 0 0 0 0 # loop $-1 $307 $469 $356 # cone-surface $-1 -0.032000000000000001 0.0060000000000000001 0 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000018 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000018 forward I I I I # Material_Attribute-dlx-attrib $-1 $470 $358 $310 250 250 250 90 0 0 # coedge $-1 $413 $413 $471 $472 reversed $359 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $361 $268 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $473 $362 $313 250 250 250 90 0 0 # LES_Attribute-dlx-attrib $-1 $474 $-1 $363 0 # loop $-1 $-1 $475 $363 # plane-surface $-1 0 0.01 0 0 1 0 0 -0 1 forward_v I I I I # loop $-1 $-1 $476 $313 # coedge $-1 $420 $420 $477 $478 forward $364 $-1 # coedge $-1 $421 $421 $366 $422 forward $479 $-1 # edge $-1 $480 0 $480 6.2831853071795862 $421 $481 forward 7 unknown # integer_attrib-name_attrib-gen-attrib $-1 $-1 $368 $273 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $482 $369 $319 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $483 $-1 $370 0 0 0 0 # face $484 $485 $486 $5 $-1 $487 reversed single # loop $-1 $488 $489 $370 # cone-surface $-1 0.015999999999999497 0.0059999999999999975 -0.048000000000000112 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $490 $319 # coedge $-1 $430 $430 $491 $492 reversed $371 $-1 # coedge $-1 $431 $431 $493 $494 forward $373 $-1 # coedge $-1 $432 $432 $374 $433 forward $495 $-1 # edge $-1 $496 0 $496 6.2831853071795862 $432 $497 forward 7 unknown # coedge $-1 $434 $434 $375 $435 reversed $498 $-1 # edge $-1 $499 -3.1415926535897931 $499 3.1415926535897931 $375 $500 forward 7 unknown # loop $-1 $495 $376 $64 # vertex $-1 $377 $501 # ellipse-curve $-1 0.032000000000000112 -4.3368086899420177e-018 0.031999999999999779 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.0059641016151377665 1 I I # loop $-1 $-1 $378 $502 # vertex $-1 $379 $503 # ellipse-curve $-1 0.032000000000000167 0.0060000000000000027 0.047999999999999779 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 0.032000000000000167 -3.4694469519536142e-018 0.053964101615137552 # face $504 $387 $383 $5 $-1 $505 reversed single # point $-1 0.031999999999999834 0.0059999999999999993 -0.018500000000000225 # LES_Attribute-dlx-attrib $-1 $506 $-1 $387 0 # plane-surface $-1 0.031999999999999668 0.0059999999999999984 -0.032000000000000223 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $507 $389 $336 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $508 $391 $290 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $392 $248 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $395 $259 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $509 $396 $301 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $510 $397 $347 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $511 $-1 $398 0 # face $512 $513 $514 $5 $-1 $515 reversed single # loop $-1 $-1 $516 $398 # plane-surface $-1 1.1172746755550024e-016 0.0060000000000000019 0.032000000000000001 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $457 $457 $517 $518 reversed $399 $-1 # coedge $-1 $458 $458 $401 $459 forward $519 $-1 # edge $-1 $520 -3.1415926535897931 $520 3.1415926535897931 $458 $521 forward 7 unknown # loop $-1 $-1 $402 $522 # vertex $-1 $403 $523 # ellipse-curve $-1 -0.015999999999999945 0.006000000000000001 0.016 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $524 $407 $525 $5 $-1 $526 reversed single # point $-1 5.53454570302183e-017 0.006000000000000001 0.0135 # MaterialRender_Attribute-dlx-attrib $-1 $527 $-1 $407 0 0 0 0 # loop $-1 $353 $528 $407 # cone-surface $-1 -0.048000000000000001 0.0060000000000000001 0 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000018 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000018 forward I I I I # Material_Attribute-dlx-attrib $-1 $529 $409 $356 250 250 250 90 0 0 # coedge $-1 $469 $469 $530 $531 reversed $410 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $412 $310 copy keep_kept ignore copy 17 Linear austragen3 0 # coedge $-1 $471 $471 $413 $472 forward $532 $-1 # edge $-1 $533 0 $533 6.2831853071795862 $471 $534 forward 7 unknown # integer_attrib-name_attrib-gen-attrib $-1 $-1 $415 $313 copy keep_kept ignore copy 17 Linear austragen3 0 # MaterialRender_Attribute-dlx-attrib $-1 $535 $416 $363 0 0 0 0 # coedge $-1 $475 $475 $476 $536 forward $417 $-1 # coedge $-1 $476 $476 $475 $536 reversed $419 $-1 # coedge $-1 $477 $477 $420 $478 reversed $537 $-1 # edge $-1 $538 -3.1415926535897931 $538 3.1415926535897931 $420 $539 forward 7 unknown # loop $-1 $537 $421 $64 # vertex $-1 $422 $540 # ellipse-curve $-1 0 0 0 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.0059641016151377674 1 I I # integer_attrib-name_attrib-gen-attrib $-1 $-1 $424 $319 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $541 $425 $370 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $542 $-1 $426 0 0 0 0 # face $543 $544 $545 $5 $-1 $546 reversed single # loop $-1 $547 $548 $426 # cone-surface $-1 0.015999999999999664 0.0059999999999999984 -0.032000000000000112 0 -1 6.1230317691118863e-017 0 0 0.0024999999999999988 1 I I 0.500000000000001 0.86602540378443804 0.0024999999999999988 forward I I I I # loop $-1 $-1 $549 $370 # coedge $-1 $489 $489 $550 $551 reversed $427 $-1 # coedge $-1 $490 $490 $552 $553 forward $429 $-1 # coedge $-1 $491 $491 $430 $492 forward $554 $-1 # edge $-1 $555 0 $555 6.2831853071795862 $491 $556 forward 7 unknown # coedge $-1 $493 $493 $431 $494 reversed $557 $-1 # edge $-1 $558 -3.1415926535897931 $558 3.1415926535897931 $431 $559 forward 7 unknown # loop $-1 $554 $432 $64 # vertex $-1 $433 $560 # ellipse-curve $-1 0.032000000000000056 -5.2041704279304213e-018 0.015999999999999778 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.0059641016151377665 1 I I # loop $-1 $-1 $434 $561 # vertex $-1 $435 $562 # ellipse-curve $-1 0.032000000000000112 0.0060000000000000019 0.031999999999999779 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 0.032000000000000112 -4.3368086899420177e-018 0.037964101615137552 # face $563 $443 $439 $5 $-1 $564 reversed single # point $-1 0.032000000000000167 0.0060000000000000027 0.045499999999999777 # LES_Attribute-dlx-attrib $-1 $565 $-1 $443 0 # plane-surface $-1 0.031999999999999834 0.0059999999999999993 -0.016000000000000222 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $566 $445 $387 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $567 $447 $336 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $448 $290 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $451 $301 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $568 $452 $347 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $569 $453 $398 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $570 $-1 $454 0 # face $571 $572 $573 $5 $-1 $574 reversed single # loop $-1 $-1 $575 $454 # plane-surface $-1 -0.015999999999999889 0.0060000000000000019 0.032000000000000001 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $516 $516 $576 $577 reversed $455 $-1 # coedge $-1 $517 $517 $457 $518 forward $578 $-1 # edge $-1 $579 -3.1415926535897931 $579 3.1415926535897931 $517 $580 forward 7 unknown # loop $-1 $-1 $458 $581 # vertex $-1 $459 $582 # ellipse-curve $-1 -0.031999999999999945 0.006000000000000001 0.016 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $583 $463 $584 $5 $-1 $585 reversed single # point $-1 -0.015999999999999945 0.006000000000000001 0.013499999999999998 # MaterialRender_Attribute-dlx-attrib $-1 $586 $-1 $463 0 0 0 0 # loop $-1 $404 $587 $463 # cone-surface $-1 5.586373377775012e-017 0.006000000000000001 0.016 0 -1 6.1230317691118863e-017 0 0 0.0024999999999999988 1 I I 0.500000000000001 0.86602540378443804 0.0024999999999999988 forward I I I I # Material_Attribute-dlx-attrib $-1 $588 $465 $407 250 250 250 90 0 0 # coedge $-1 $528 $528 $589 $590 reversed $466 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $468 $356 copy keep_kept ignore copy 17 Linear austragen3 0 # coedge $-1 $530 $530 $469 $531 forward $591 $-1 # edge $-1 $592 0 $592 6.2831853071795862 $530 $593 forward 7 unknown # loop $-1 $479 $471 $64 # vertex $-1 $472 $594 # ellipse-curve $-1 -0.016 -6.0715321659188248e-018 3.6738190614671357e-019 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.00596410161513777 1 I I # Material_Attribute-dlx-attrib $-1 $595 $474 $363 255 255 255 90 0 1 # edge $-1 $596 -3.1415926535897931 $596 3.1415926535897931 $475 $597 forward 7 unknown # loop $-1 $-1 $477 $64 # vertex $-1 $478 $598 # ellipse-curve $-1 0 0 0 0 1 0 0 0 0.098500000000000004 1 I I # point $-1 0 -6.0715321659188248e-018 0.0059641016151377665 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $483 $370 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $599 $484 $426 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $600 $-1 $485 0 0 0 0 # face $601 $602 $603 $5 $-1 $604 reversed single # loop $-1 $605 $606 $485 # cone-surface $-1 0.015999999999999834 0.0059999999999999993 -0.016000000000000111 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $607 $426 # coedge $-1 $548 $548 $608 $609 reversed $486 $-1 # coedge $-1 $549 $549 $610 $611 forward $488 $-1 # coedge $-1 $550 $550 $489 $551 forward $612 $-1 # edge $-1 $613 0 $613 6.2831853071795862 $550 $614 forward 7 unknown # coedge $-1 $552 $552 $490 $553 reversed $615 $-1 # edge $-1 $616 -3.1415926535897931 $616 3.1415926535897931 $490 $617 forward 7 unknown # loop $-1 $612 $491 $64 # vertex $-1 $492 $618 # ellipse-curve $-1 0.032000000000000001 -6.0715321659188248e-018 -2.2308755320485377e-016 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.00596410161513777 1 I I # loop $-1 $-1 $493 $619 # vertex $-1 $494 $620 # ellipse-curve $-1 0.032000000000000056 0.006000000000000001 0.015999999999999778 0 1 -6.1230317691118863e-017 0 0 0.0024999999999999988 1 I I # point $-1 0.032000000000000056 -5.2041704279304213e-018 0.021964101615137545 # face $621 $502 $498 $5 $-1 $622 reversed single # point $-1 0.032000000000000112 0.0060000000000000019 0.02949999999999978 # LES_Attribute-dlx-attrib $-1 $623 $-1 $502 0 # plane-surface $-1 0.032000000000000167 0.0060000000000000027 0.047999999999999779 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $624 $504 $443 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $625 $506 $387 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $507 $336 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $510 $347 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $626 $511 $398 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $627 $512 $454 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $628 $-1 $513 0 # face $629 $630 $631 $5 $-1 $632 reversed single # loop $-1 $-1 $633 $513 # plane-surface $-1 -0.03199999999999989 0.0060000000000000019 0.032000000000000001 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $575 $575 $634 $635 reversed $514 $-1 # coedge $-1 $576 $576 $516 $577 forward $636 $-1 # edge $-1 $637 -3.1415926535897931 $637 3.1415926535897931 $576 $638 forward 7 unknown # loop $-1 $-1 $517 $639 # vertex $-1 $518 $640 # ellipse-curve $-1 -0.047999999999999945 0.006000000000000001 0.016 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $641 $522 $642 $5 $-1 $643 reversed single # point $-1 -0.031999999999999945 0.006000000000000001 0.013499999999999998 # MaterialRender_Attribute-dlx-attrib $-1 $644 $-1 $522 0 0 0 0 # loop $-1 $460 $645 $522 # cone-surface $-1 -0.015999999999999945 0.006000000000000001 0.016 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # Material_Attribute-dlx-attrib $-1 $646 $524 $463 250 250 250 90 0 0 # coedge $-1 $587 $587 $647 $648 reversed $525 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $527 $407 copy keep_kept ignore copy 17 Linear austragen3 0 # coedge $-1 $589 $589 $528 $590 forward $649 $-1 # edge $-1 $650 0 $650 6.2831853071795862 $589 $651 forward 7 unknown # loop $-1 $532 $530 $64 # vertex $-1 $531 $652 # ellipse-curve $-1 -0.032000000000000001 -6.0715321659188248e-018 3.6738190614671357e-019 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.00596410161513777 1 I I # point $-1 -0.016 -6.0715321659188248e-018 0.0059641016151377683 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $535 $363 copy keep_kept ignore copy 17 Linear austragen3 0 # vertex $-1 $536 $653 # ellipse-curve $-1 0 0.01 0 0 1 0 0 0 0.098500000000000004 1 I I # point $-1 0 0 -0.098500000000000004 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $542 $426 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $654 $543 $485 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $655 $-1 $544 0 0 0 0 # face $656 $657 $658 $5 $-1 $659 reversed single # loop $-1 $660 $661 $544 # cone-surface $-1 0.016000000000000167 0.0060000000000000027 0.04799999999999989 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $662 $485 # coedge $-1 $606 $606 $663 $664 reversed $545 $-1 # coedge $-1 $607 $607 $665 $666 forward $547 $-1 # coedge $-1 $608 $608 $548 $609 forward $667 $-1 # edge $-1 $668 0 $668 6.2831853071795862 $608 $669 forward 7 unknown # coedge $-1 $610 $610 $549 $611 reversed $670 $-1 # edge $-1 $671 -3.1415926535897931 $671 3.1415926535897931 $549 $672 forward 7 unknown # loop $-1 $667 $550 $64 # vertex $-1 $551 $673 # ellipse-curve $-1 0.015999999999999497 -8.6736173798840355e-018 -0.048000000000000112 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.0059641016151377665 1 I I # loop $-1 $-1 $552 $674 # vertex $-1 $553 $675 # ellipse-curve $-1 0.032000000000000001 0.0060000000000000001 -2.2345493511100048e-016 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000018 1 I I # point $-1 0.032000000000000001 -6.0715321659188248e-018 0.0059641016151375454 # face $676 $561 $557 $5 $-1 $677 reversed single # point $-1 0.032000000000000056 0.006000000000000001 0.01349999999999978 # LES_Attribute-dlx-attrib $-1 $678 $-1 $561 0 # plane-surface $-1 0.032000000000000112 0.0060000000000000019 0.031999999999999779 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $679 $563 $502 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $680 $565 $443 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $566 $387 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $569 $398 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $681 $570 $454 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $682 $571 $513 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $683 $-1 $572 0 # face $684 $685 $686 $5 $-1 $687 reversed single # loop $-1 $-1 $688 $572 # plane-surface $-1 -0.04799999999999989 0.0060000000000000019 0.032000000000000001 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $633 $633 $689 $690 reversed $573 $-1 # coedge $-1 $634 $634 $575 $635 forward $691 $-1 # edge $-1 $692 -3.1415926535897931 $692 3.1415926535897931 $634 $693 forward 7 unknown # loop $-1 $-1 $576 $694 # vertex $-1 $577 $695 # ellipse-curve $-1 1.1172746755550024e-016 0.0060000000000000019 0.032000000000000001 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $696 $581 $697 $5 $-1 $698 reversed single # point $-1 -0.047999999999999945 0.006000000000000001 0.013499999999999998 # MaterialRender_Attribute-dlx-attrib $-1 $699 $-1 $581 0 0 0 0 # loop $-1 $519 $700 $581 # cone-surface $-1 -0.031999999999999945 0.006000000000000001 0.016 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # Material_Attribute-dlx-attrib $-1 $701 $583 $522 250 250 250 90 0 0 # coedge $-1 $645 $645 $702 $703 reversed $584 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $586 $463 copy keep_kept ignore copy 17 Linear austragen3 0 # coedge $-1 $647 $647 $587 $648 forward $704 $-1 # edge $-1 $705 0 $705 6.2831853071795862 $647 $706 forward 7 unknown # loop $-1 $591 $589 $64 # vertex $-1 $590 $707 # ellipse-curve $-1 -0.048000000000000001 -6.0715321659188248e-018 3.6738190614671357e-019 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.00596410161513777 1 I I # point $-1 -0.032000000000000001 -6.0715321659188248e-018 0.0059641016151377683 # point $-1 0 0.01 -0.098500000000000004 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $600 $485 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $708 $601 $544 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $709 $-1 $602 0 0 0 0 # face $710 $711 $712 $5 $-1 $713 reversed single # loop $-1 $714 $715 $602 # cone-surface $-1 0.016000000000000111 0.0060000000000000019 0.03199999999999989 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $716 $544 # coedge $-1 $661 $661 $717 $718 reversed $603 $-1 # coedge $-1 $662 $662 $719 $720 forward $605 $-1 # coedge $-1 $663 $663 $606 $664 forward $721 $-1 # edge $-1 $722 0 $722 6.2831853071795862 $663 $723 forward 7 unknown # coedge $-1 $665 $665 $607 $666 reversed $724 $-1 # edge $-1 $725 -3.1415926535897931 $725 3.1415926535897931 $607 $726 forward 7 unknown # loop $-1 $721 $608 $64 # vertex $-1 $609 $727 # ellipse-curve $-1 0.015999999999999664 -7.8062556418956319e-018 -0.032000000000000112 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.0059641016151377665 1 I I # loop $-1 $-1 $610 $728 # vertex $-1 $611 $729 # ellipse-curve $-1 0.015999999999999497 0.0059999999999999975 -0.048000000000000112 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 0.015999999999999497 -8.6736173798840355e-018 -0.042035898384862339 # face $730 $619 $615 $5 $-1 $731 reversed single # point $-1 0.032000000000000001 0.0060000000000000001 -0.0025000000000002251 # LES_Attribute-dlx-attrib $-1 $732 $-1 $619 0 # plane-surface $-1 0.032000000000000056 0.006000000000000001 0.015999999999999778 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $733 $621 $561 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $734 $623 $502 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $624 $443 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $627 $454 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $735 $628 $513 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $736 $629 $572 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $737 $-1 $630 0 # face $738 $739 $740 $5 $-1 $741 reversed single # loop $-1 $-1 $742 $630 # plane-surface $-1 1.6759120133325037e-016 0.0060000000000000027 0.048000000000000001 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $688 $688 $743 $744 reversed $631 $-1 # coedge $-1 $689 $689 $633 $690 forward $745 $-1 # edge $-1 $746 -3.1415926535897931 $746 3.1415926535897931 $689 $747 forward 7 unknown # loop $-1 $-1 $634 $748 # vertex $-1 $635 $749 # ellipse-curve $-1 -0.015999999999999889 0.0060000000000000019 0.032000000000000001 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $750 $639 $751 $5 $-1 $752 reversed single # point $-1 1.1120919080796843e-016 0.0060000000000000019 0.029499999999999998 # MaterialRender_Attribute-dlx-attrib $-1 $753 $-1 $639 0 0 0 0 # loop $-1 $578 $754 $639 # cone-surface $-1 -0.047999999999999945 0.006000000000000001 0.016 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # Material_Attribute-dlx-attrib $-1 $755 $641 $581 250 250 250 90 0 0 # coedge $-1 $700 $700 $756 $757 reversed $642 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $644 $522 copy keep_kept ignore copy 17 Linear austragen3 0 # coedge $-1 $702 $702 $645 $703 forward $758 $-1 # edge $-1 $759 0 $759 6.2831853071795862 $702 $760 forward 7 unknown # loop $-1 $649 $647 $64 # vertex $-1 $648 $761 # ellipse-curve $-1 5.586373377775012e-017 -5.2041704279304213e-018 0.016 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.0059641016151377665 1 I I # point $-1 -0.048000000000000001 -6.0715321659188248e-018 0.0059641016151377683 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $655 $544 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $762 $656 $602 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $763 $-1 $657 0 0 0 0 # face $764 $765 $766 $5 $-1 $767 reversed single # loop $-1 $768 $769 $657 # cone-surface $-1 0.016000000000000056 0.006000000000000001 0.015999999999999889 0 -1 6.1230317691118863e-017 0 0 0.0024999999999999988 1 I I 0.500000000000001 0.86602540378443804 0.0024999999999999988 forward I I I I # loop $-1 $-1 $770 $602 # coedge $-1 $715 $715 $771 $772 reversed $658 $-1 # coedge $-1 $716 $716 $773 $774 forward $660 $-1 # coedge $-1 $717 $717 $661 $718 forward $775 $-1 # edge $-1 $776 0 $776 6.2831853071795862 $717 $777 forward 7 unknown # coedge $-1 $719 $719 $662 $720 reversed $778 $-1 # edge $-1 $779 -3.1415926535897931 $779 3.1415926535897931 $662 $780 forward 7 unknown # loop $-1 $775 $663 $64 # vertex $-1 $664 $781 # ellipse-curve $-1 0.015999999999999834 -6.9388939039072284e-018 -0.016000000000000111 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.00596410161513777 1 I I # loop $-1 $-1 $665 $782 # vertex $-1 $666 $783 # ellipse-curve $-1 0.015999999999999664 0.0059999999999999984 -0.032000000000000112 0 1 -6.1230317691118863e-017 0 0 0.0024999999999999988 1 I I # point $-1 0.015999999999999664 -7.8062556418956319e-018 -0.026035898384862345 # face $784 $674 $670 $5 $-1 $785 reversed single # point $-1 0.015999999999999497 0.0059999999999999975 -0.050500000000000114 # LES_Attribute-dlx-attrib $-1 $786 $-1 $674 0 # plane-surface $-1 0.032000000000000001 0.0060000000000000001 -2.2345493511100048e-016 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $787 $676 $619 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $788 $678 $561 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $679 $502 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $682 $513 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $789 $683 $572 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $790 $684 $630 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $791 $-1 $685 0 # face $792 $793 $794 $5 $-1 $795 reversed single # loop $-1 $-1 $796 $685 # plane-surface $-1 -0.015999999999999834 0.0060000000000000027 0.048000000000000001 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $742 $742 $797 $798 reversed $686 $-1 # coedge $-1 $743 $743 $688 $744 forward $799 $-1 # edge $-1 $800 -3.1415926535897931 $800 3.1415926535897931 $743 $801 forward 7 unknown # loop $-1 $-1 $689 $802 # vertex $-1 $690 $803 # ellipse-curve $-1 -0.03199999999999989 0.0060000000000000019 0.032000000000000001 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $804 $694 $805 $5 $-1 $806 reversed single # point $-1 -0.015999999999999889 0.0060000000000000019 0.029499999999999998 # MaterialRender_Attribute-dlx-attrib $-1 $807 $-1 $694 0 0 0 0 # loop $-1 $636 $808 $694 # cone-surface $-1 1.1172746755550024e-016 0.0060000000000000019 0.032000000000000001 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # Material_Attribute-dlx-attrib $-1 $809 $696 $639 250 250 250 90 0 0 # coedge $-1 $754 $754 $810 $811 reversed $697 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $699 $581 copy keep_kept ignore copy 17 Linear austragen3 0 # coedge $-1 $756 $756 $700 $757 forward $812 $-1 # edge $-1 $813 0 $813 6.2831853071795862 $756 $814 forward 7 unknown # loop $-1 $704 $702 $64 # vertex $-1 $703 $815 # ellipse-curve $-1 -0.015999999999999945 -5.2041704279304213e-018 0.016 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.00596410161513777 1 I I # point $-1 5.586373377775012e-017 -5.2041704279304213e-018 0.021964101615137767 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $709 $602 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $816 $710 $657 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $817 $-1 $711 0 0 0 0 # face $818 $819 $820 $5 $-1 $821 reversed single # loop $-1 $822 $823 $711 # cone-surface $-1 0.016 0.0060000000000000001 -1.1172746755550024e-016 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000001 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000001 forward I I I I # loop $-1 $-1 $824 $657 # coedge $-1 $769 $769 $825 $826 reversed $712 $-1 # coedge $-1 $770 $770 $827 $828 forward $714 $-1 # coedge $-1 $771 $771 $715 $772 forward $829 $-1 # edge $-1 $830 0 $830 6.2831853071795862 $771 $831 forward 7 unknown # coedge $-1 $773 $773 $716 $774 reversed $832 $-1 # edge $-1 $833 -3.1415926535897931 $833 3.1415926535897931 $716 $834 forward 7 unknown # loop $-1 $829 $717 $64 # vertex $-1 $718 $835 # ellipse-curve $-1 0.016000000000000167 -3.4694469519536142e-018 0.04799999999999989 0 1 -6.1230317691118863e-017 0 3.6518383663700062e-019 0.0059641016151377665 1 I I # loop $-1 $-1 $719 $836 # vertex $-1 $720 $837 # ellipse-curve $-1 0.015999999999999834 0.0059999999999999993 -0.016000000000000111 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 0.015999999999999834 -6.9388939039072284e-018 -0.010035898384862341 # face $838 $728 $724 $5 $-1 $839 reversed single # point $-1 0.015999999999999664 0.0059999999999999984 -0.034500000000000114 # LES_Attribute-dlx-attrib $-1 $840 $-1 $728 0 # plane-surface $-1 0.015999999999999497 0.0059999999999999975 -0.048000000000000112 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $841 $730 $674 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $842 $732 $619 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $733 $561 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $736 $572 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $843 $737 $630 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $844 $738 $685 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $845 $-1 $739 0 # face $846 $847 $848 $5 $-1 $849 reversed single # loop $-1 $-1 $850 $739 # plane-surface $-1 -0.031999999999999834 0.0060000000000000027 0.048000000000000001 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $796 $796 $851 $852 reversed $740 $-1 # coedge $-1 $797 $797 $742 $798 forward $853 $-1 # edge $-1 $854 -3.1415926535897931 $854 3.1415926535897931 $797 $855 forward 7 unknown # loop $-1 $-1 $743 $856 # vertex $-1 $744 $857 # ellipse-curve $-1 -0.04799999999999989 0.0060000000000000019 0.032000000000000001 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $858 $748 $859 $5 $-1 $860 reversed single # point $-1 -0.03199999999999989 0.0060000000000000019 0.029499999999999998 # MaterialRender_Attribute-dlx-attrib $-1 $861 $-1 $748 0 0 0 0 # loop $-1 $691 $862 $748 # cone-surface $-1 -0.015999999999999889 0.0060000000000000019 0.032000000000000001 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # Material_Attribute-dlx-attrib $-1 $863 $750 $694 250 250 250 90 0 0 # coedge $-1 $808 $808 $864 $865 reversed $751 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $753 $639 copy keep_kept ignore copy 17 Linear austragen3 0 # coedge $-1 $810 $810 $754 $811 forward $866 $-1 # edge $-1 $867 0 $867 6.2831853071795862 $810 $868 forward 7 unknown # loop $-1 $758 $756 $64 # vertex $-1 $757 $869 # ellipse-curve $-1 -0.031999999999999945 -5.2041704279304213e-018 0.016 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.00596410161513777 1 I I # point $-1 -0.015999999999999945 -5.2041704279304213e-018 0.02196410161513777 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $763 $657 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $870 $764 $711 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $871 $-1 $765 0 0 0 0 # face $872 $873 $874 $5 $-1 $875 reversed single # loop $-1 $876 $877 $765 # cone-surface $-1 -0.048000000000000501 0.0059999999999999975 -0.048000000000000001 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $878 $711 # coedge $-1 $823 $823 $879 $880 reversed $766 $-1 # coedge $-1 $824 $824 $881 $882 forward $768 $-1 # coedge $-1 $825 $825 $769 $826 forward $883 $-1 # edge $-1 $884 0 $884 6.2831853071795862 $825 $885 forward 7 unknown # coedge $-1 $827 $827 $770 $828 reversed $886 $-1 # edge $-1 $887 -3.1415926535897931 $887 3.1415926535897931 $770 $888 forward 7 unknown # loop $-1 $883 $771 $64 # vertex $-1 $772 $889 # ellipse-curve $-1 0.016000000000000111 -4.3368086899420177e-018 0.03199999999999989 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.0059641016151377665 1 I I # loop $-1 $-1 $773 $890 # vertex $-1 $774 $891 # ellipse-curve $-1 0.016000000000000167 0.0060000000000000027 0.04799999999999989 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 0.016000000000000167 -3.4694469519536142e-018 0.053964101615137663 # face $892 $782 $778 $5 $-1 $893 reversed single # point $-1 0.015999999999999834 0.0059999999999999993 -0.018500000000000114 # LES_Attribute-dlx-attrib $-1 $894 $-1 $782 0 # plane-surface $-1 0.015999999999999664 0.0059999999999999984 -0.032000000000000112 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $895 $784 $728 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $896 $786 $674 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $787 $619 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $790 $630 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $897 $791 $685 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $898 $792 $739 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $899 $-1 $793 0 # face $900 $901 $902 $5 $-1 $903 reversed single # loop $-1 $-1 $904 $793 # plane-surface $-1 -0.047999999999999834 0.0060000000000000027 0.048000000000000001 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $850 $850 $905 $906 reversed $794 $-1 # coedge $-1 $851 $851 $796 $852 forward $907 $-1 # edge $-1 $908 -3.1415926535897931 $908 3.1415926535897931 $851 $909 forward 7 unknown # loop $-1 $-1 $797 $910 # vertex $-1 $798 $911 # ellipse-curve $-1 1.6759120133325037e-016 0.0060000000000000027 0.048000000000000001 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $912 $802 $913 $5 $-1 $914 reversed single # point $-1 -0.04799999999999989 0.0060000000000000019 0.029499999999999998 # MaterialRender_Attribute-dlx-attrib $-1 $915 $-1 $802 0 0 0 0 # loop $-1 $745 $916 $802 # cone-surface $-1 -0.03199999999999989 0.0060000000000000019 0.032000000000000001 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # Material_Attribute-dlx-attrib $-1 $917 $804 $748 250 250 250 90 0 0 # coedge $-1 $862 $862 $918 $919 reversed $805 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $807 $694 copy keep_kept ignore copy 17 Linear austragen3 0 # coedge $-1 $864 $864 $808 $865 forward $920 $-1 # edge $-1 $921 0 $921 6.2831853071795862 $864 $922 forward 7 unknown # loop $-1 $812 $810 $64 # vertex $-1 $811 $923 # ellipse-curve $-1 -0.047999999999999945 -5.2041704279304213e-018 0.016 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.00596410161513777 1 I I # point $-1 -0.031999999999999945 -5.2041704279304213e-018 0.02196410161513777 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $817 $711 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $924 $818 $765 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $925 $-1 $819 0 0 0 0 # face $926 $927 $928 $5 $-1 $929 reversed single # loop $-1 $930 $931 $819 # cone-surface $-1 -0.0320000000000005 0.0059999999999999975 -0.048000000000000001 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $932 $765 # coedge $-1 $877 $877 $933 $934 reversed $820 $-1 # coedge $-1 $878 $878 $935 $936 forward $822 $-1 # coedge $-1 $879 $879 $823 $880 forward $937 $-1 # edge $-1 $938 0 $938 6.2831853071795862 $879 $939 forward 7 unknown # coedge $-1 $881 $881 $824 $882 reversed $940 $-1 # edge $-1 $941 -3.1415926535897931 $941 3.1415926535897931 $824 $942 forward 7 unknown # loop $-1 $937 $825 $64 # vertex $-1 $826 $943 # ellipse-curve $-1 0.016000000000000056 -5.2041704279304213e-018 0.015999999999999889 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.0059641016151377665 1 I I # loop $-1 $-1 $827 $944 # vertex $-1 $828 $945 # ellipse-curve $-1 0.016000000000000111 0.0060000000000000019 0.03199999999999989 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 0.016000000000000111 -4.3368086899420177e-018 0.037964101615137663 # face $946 $836 $832 $5 $-1 $947 reversed single # point $-1 0.016000000000000167 0.0060000000000000027 0.045499999999999888 # LES_Attribute-dlx-attrib $-1 $948 $-1 $836 0 # plane-surface $-1 0.015999999999999834 0.0059999999999999993 -0.016000000000000111 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $949 $838 $782 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $950 $840 $728 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $841 $674 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $844 $685 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $951 $845 $739 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $952 $846 $793 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $953 $-1 $847 0 # face $954 $955 $956 $5 $-1 $957 reversed single # loop $-1 $-1 $958 $847 # plane-surface $-1 -1.6759120133325035e-016 0.0059999999999999993 -0.016 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $904 $904 $959 $960 reversed $848 $-1 # coedge $-1 $905 $905 $850 $906 forward $961 $-1 # edge $-1 $962 -3.1415926535897931 $962 3.1415926535897931 $905 $963 forward 7 unknown # loop $-1 $-1 $851 $964 # vertex $-1 $852 $965 # ellipse-curve $-1 -0.015999999999999834 0.0060000000000000027 0.048000000000000001 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $966 $856 $967 $5 $-1 $968 reversed single # point $-1 1.6707292458571854e-016 0.0060000000000000027 0.045499999999999999 # MaterialRender_Attribute-dlx-attrib $-1 $969 $-1 $856 0 0 0 0 # loop $-1 $799 $970 $856 # cone-surface $-1 -0.04799999999999989 0.0060000000000000019 0.032000000000000001 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # Material_Attribute-dlx-attrib $-1 $971 $858 $802 250 250 250 90 0 0 # coedge $-1 $916 $916 $972 $973 reversed $859 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $861 $748 copy keep_kept ignore copy 17 Linear austragen3 0 # coedge $-1 $918 $918 $862 $919 forward $974 $-1 # edge $-1 $975 0 $975 6.2831853071795862 $918 $976 forward 7 unknown # loop $-1 $866 $864 $64 # vertex $-1 $865 $977 # ellipse-curve $-1 1.1172746755550024e-016 -4.3368086899420177e-018 0.032000000000000001 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.0059641016151377665 1 I I # point $-1 -0.047999999999999945 -5.2041704279304213e-018 0.02196410161513777 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $871 $765 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $978 $872 $819 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $979 $-1 $873 0 0 0 0 # face $980 $981 $982 $5 $-1 $983 reversed single # loop $-1 $984 $985 $873 # cone-surface $-1 -0.016000000000000503 0.0059999999999999975 -0.048000000000000001 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $986 $819 # coedge $-1 $931 $931 $987 $988 reversed $874 $-1 # coedge $-1 $932 $932 $989 $990 forward $876 $-1 # coedge $-1 $933 $933 $877 $934 forward $991 $-1 # edge $-1 $992 0 $992 6.2831853071795862 $933 $993 forward 7 unknown # coedge $-1 $935 $935 $878 $936 reversed $994 $-1 # edge $-1 $995 -3.1415926535897931 $995 3.1415926535897931 $878 $996 forward 7 unknown # loop $-1 $991 $879 $64 # vertex $-1 $880 $997 # ellipse-curve $-1 0.016 -6.0715321659188248e-018 -1.1136008564935352e-016 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.0059641016151377674 1 I I # loop $-1 $-1 $881 $998 # vertex $-1 $882 $999 # ellipse-curve $-1 0.016000000000000056 0.006000000000000001 0.015999999999999889 0 1 -6.1230317691118863e-017 0 0 0.0024999999999999988 1 I I # point $-1 0.016000000000000056 -5.2041704279304213e-018 0.021964101615137656 # face $1000 $890 $886 $5 $-1 $1001 reversed single # point $-1 0.016000000000000111 0.0060000000000000019 0.029499999999999891 # LES_Attribute-dlx-attrib $-1 $1002 $-1 $890 0 # plane-surface $-1 0.016000000000000167 0.0060000000000000027 0.04799999999999989 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $1003 $892 $836 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $1004 $894 $782 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $895 $728 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $898 $739 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $1005 $899 $793 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $1006 $900 $847 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $1007 $-1 $901 0 # face $1008 $1009 $1010 $5 $-1 $1011 reversed single # loop $-1 $-1 $1012 $901 # plane-surface $-1 -0.016000000000000167 0.0059999999999999993 -0.016 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $958 $958 $1013 $1014 reversed $902 $-1 # coedge $-1 $959 $959 $904 $960 forward $1015 $-1 # edge $-1 $1016 -3.1415926535897931 $1016 3.1415926535897931 $959 $1017 forward 7 unknown # loop $-1 $-1 $905 $1018 # vertex $-1 $906 $1019 # ellipse-curve $-1 -0.031999999999999834 0.0060000000000000027 0.048000000000000001 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $1020 $910 $1021 $5 $-1 $1022 reversed single # point $-1 -0.015999999999999834 0.0060000000000000027 0.045499999999999999 # MaterialRender_Attribute-dlx-attrib $-1 $1023 $-1 $910 0 0 0 0 # loop $-1 $853 $1024 $910 # cone-surface $-1 1.6759120133325037e-016 0.0060000000000000027 0.048000000000000001 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # Material_Attribute-dlx-attrib $-1 $1025 $912 $856 250 250 250 90 0 0 # coedge $-1 $970 $970 $1026 $1027 reversed $913 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $915 $802 copy keep_kept ignore copy 17 Linear austragen3 0 # coedge $-1 $972 $972 $916 $973 forward $1028 $-1 # edge $-1 $1029 0 $1029 6.2831853071795862 $972 $1030 forward 7 unknown # loop $-1 $920 $918 $64 # vertex $-1 $919 $1031 # ellipse-curve $-1 -0.015999999999999889 -4.3368086899420177e-018 0.032000000000000001 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.0059641016151377735 1 I I # point $-1 1.1172746755550024e-016 -4.3368086899420177e-018 0.037964101615137774 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $925 $819 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $1032 $926 $873 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $1033 $-1 $927 0 0 0 0 # face $1034 $1035 $1036 $5 $-1 $1037 reversed single # loop $-1 $1038 $1039 $927 # cone-surface $-1 -5.0277360399975102e-016 0.0059999999999999975 -0.048000000000000001 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $1040 $873 # coedge $-1 $985 $985 $1041 $1042 reversed $928 $-1 # coedge $-1 $986 $986 $1043 $1044 forward $930 $-1 # coedge $-1 $987 $987 $931 $988 forward $1045 $-1 # edge $-1 $1046 0 $1046 6.2831853071795862 $987 $1047 forward 7 unknown # coedge $-1 $989 $989 $932 $990 reversed $1048 $-1 # edge $-1 $1049 -3.1415926535897931 $1049 3.1415926535897931 $932 $1050 forward 7 unknown # loop $-1 $1045 $933 $64 # vertex $-1 $934 $1051 # ellipse-curve $-1 -0.048000000000000501 -8.6736173798840355e-018 -0.048000000000000001 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.0059641016151377735 1 I I # loop $-1 $-1 $935 $1052 # vertex $-1 $936 $1053 # ellipse-curve $-1 0.016 0.0060000000000000001 -1.1172746755550024e-016 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000001 1 I I # point $-1 0.016 -6.0715321659188248e-018 0.0059641016151376555 # face $1054 $944 $940 $5 $-1 $1055 reversed single # point $-1 0.016000000000000056 0.006000000000000001 0.013499999999999889 # LES_Attribute-dlx-attrib $-1 $1056 $-1 $944 0 # plane-surface $-1 0.016000000000000111 0.0060000000000000019 0.03199999999999989 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $1057 $946 $890 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $1058 $948 $836 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $949 $782 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $952 $793 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $1059 $953 $847 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $1060 $954 $901 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $1061 $-1 $955 0 # face $1062 $1063 $1064 $5 $-1 $1065 reversed single # loop $-1 $-1 $1066 $955 # plane-surface $-1 -0.032000000000000167 0.0059999999999999993 -0.016 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $1012 $1012 $1067 $1068 reversed $956 $-1 # coedge $-1 $1013 $1013 $958 $1014 forward $1069 $-1 # edge $-1 $1070 -3.1415926535897931 $1070 3.1415926535897931 $1013 $1071 forward 7 unknown # loop $-1 $-1 $959 $1072 # vertex $-1 $960 $1073 # ellipse-curve $-1 -0.047999999999999834 0.0060000000000000027 0.048000000000000001 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $1074 $964 $1075 $5 $-1 $1076 reversed single # point $-1 -0.031999999999999834 0.0060000000000000027 0.045499999999999999 # MaterialRender_Attribute-dlx-attrib $-1 $1077 $-1 $964 0 0 0 0 # loop $-1 $907 $1078 $964 # cone-surface $-1 -0.015999999999999834 0.0060000000000000027 0.048000000000000001 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # Material_Attribute-dlx-attrib $-1 $1079 $966 $910 250 250 250 90 0 0 # coedge $-1 $1024 $1024 $1080 $1081 reversed $967 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $969 $856 copy keep_kept ignore copy 17 Linear austragen3 0 # coedge $-1 $1026 $1026 $970 $1027 forward $1082 $-1 # edge $-1 $1083 0 $1083 6.2831853071795862 $1026 $1084 forward 7 unknown # loop $-1 $974 $972 $64 # vertex $-1 $973 $1085 # ellipse-curve $-1 -0.03199999999999989 -4.3368086899420177e-018 0.032000000000000001 0 1 -6.1230317691118863e-017 0 3.65183836637001e-019 0.0059641016151377735 1 I I # point $-1 -0.015999999999999889 -4.3368086899420177e-018 0.037964101615137774 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $979 $873 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $1086 $980 $927 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $1087 $-1 $981 0 0 0 0 # face $1088 $1089 $1090 $5 $-1 $1091 reversed single # loop $-1 $1092 $1093 $981 # cone-surface $-1 -0.048000000000000334 0.0059999999999999984 -0.032000000000000001 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $1094 $927 # coedge $-1 $1039 $1039 $1095 $1096 reversed $982 $-1 # coedge $-1 $1040 $1040 $1097 $1098 forward $984 $-1 # coedge $-1 $1041 $1041 $985 $1042 forward 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-6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $1111 $1000 $944 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $1112 $1002 $890 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $1003 $836 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $1006 $847 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $1113 $1007 $901 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $1114 $1008 $955 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $1115 $-1 $1009 0 # face $1116 $1117 $1118 $5 $-1 $1119 reversed single # loop $-1 $-1 $1120 $1009 # plane-surface $-1 -0.048000000000000168 0.0059999999999999993 -0.016 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $1066 $1066 $1121 $1122 reversed $1010 $-1 # coedge $-1 $1067 $1067 $1012 $1068 forward $1123 $-1 # edge $-1 $1124 -3.1415926535897931 $1124 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$-1 $1121 $1121 $1066 $1122 forward $1177 $-1 # edge $-1 $1178 -3.1415926535897931 $1178 3.1415926535897931 $1121 $1179 forward 7 unknown # loop $-1 $-1 $1067 $1180 # vertex $-1 $1068 $1181 # ellipse-curve $-1 -0.016000000000000167 0.0059999999999999993 -0.016 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $1182 $1072 $1183 $5 $-1 $1184 reversed single # point $-1 -1.6810947808078216e-016 0.0059999999999999993 -0.018500000000000003 # MaterialRender_Attribute-dlx-attrib $-1 $1185 $-1 $1072 0 0 0 0 # loop $-1 $1015 $1186 $1072 # cone-surface $-1 -0.047999999999999834 0.0060000000000000027 0.048000000000000001 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # Material_Attribute-dlx-attrib $-1 $1187 $1074 $1018 250 250 250 90 0 0 # coedge $-1 $1132 $1132 $1188 $1189 reversed $1075 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $1077 $964 copy keep_kept ignore copy 17 Linear 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loop $-1 $-1 $1202 $1035 # coedge $-1 $1147 $1147 $1203 $1204 reversed $1090 $-1 # coedge $-1 $1148 $1148 $1205 $1206 forward $1092 $-1 # coedge $-1 $1149 $1149 $1093 $1150 forward $1207 $-1 # edge $-1 $1208 0 $1208 6.2831853071795862 $1149 $1209 forward 7 unknown # coedge $-1 $1151 $1151 $1094 $1152 reversed $1210 $-1 # edge $-1 $1211 -3.1415926535897931 $1211 3.1415926535897931 $1094 $1212 forward 7 unknown # loop $-1 $1207 $1095 $64 # vertex $-1 $1096 $1213 # ellipse-curve $-1 -5.0277360399975102e-016 -8.6736173798840355e-018 -0.048000000000000001 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.0059641016151377665 1 I I # loop $-1 $-1 $1097 $1214 # vertex $-1 $1098 $1215 # ellipse-curve $-1 -0.016000000000000503 0.0059999999999999975 -0.048000000000000001 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 -0.016000000000000503 -8.6736173798840355e-018 -0.042035898384862228 # face $1216 $1106 $1102 $5 $-1 $1217 reversed single # point $-1 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-6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $1174 $1174 $1229 $1230 reversed $1118 $-1 # coedge $-1 $1175 $1175 $1120 $1176 forward $1231 $-1 # edge $-1 $1232 -3.1415926535897931 $1232 3.1415926535897931 $1175 $1233 forward 7 unknown # loop $-1 $-1 $1121 $1234 # vertex $-1 $1122 $1235 # ellipse-curve $-1 -0.032000000000000167 0.0059999999999999993 -0.016 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $1236 $1126 $1237 $5 $-1 $1238 reversed single # point $-1 -0.016000000000000167 0.0059999999999999993 -0.018500000000000003 # MaterialRender_Attribute-dlx-attrib $-1 $1239 $-1 $1126 0 0 0 0 # loop $-1 $1069 $1240 $1126 # cone-surface $-1 -1.6759120133325035e-016 0.0059999999999999993 -0.016 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000005 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000005 forward I I I I # Material_Attribute-dlx-attrib $-1 $1241 $1128 $1072 250 250 250 90 0 0 # coedge $-1 $1186 $1186 $1242 $1243 reversed $1129 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $1131 $1018 copy keep_kept ignore copy 17 Linear austragen3 0 # coedge $-1 $1188 $1188 $1132 $1189 forward $1244 $-1 # edge $-1 $1245 0 $1245 6.2831853071795862 $1188 $1246 forward 7 unknown # loop $-1 $1136 $1134 $64 # vertex $-1 $1135 $1247 # ellipse-curve $-1 -0.015999999999999834 -3.4694469519536142e-018 0.048000000000000001 0 1 -6.1230317691118863e-017 0 3.6518383663700062e-019 0.0059641016151377735 1 I I # point $-1 1.6759120133325037e-016 -3.4694469519536142e-018 0.053964101615137774 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $1141 $1035 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $1248 $1142 $1089 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $1249 $-1 $1143 0 0 0 0 # face $1250 $1234 $1251 $5 $-1 $1252 reversed single # loop $-1 $1253 $1254 $1143 # cone-surface $-1 -3.351824026665007e-016 0.0059999999999999984 -0.032000000000000001 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $1255 $1089 # coedge $-1 $1201 $1201 $1256 $1257 reversed $1144 $-1 # coedge $-1 $1202 $1202 $1258 $1259 forward $1146 $-1 # coedge $-1 $1203 $1203 $1147 $1204 forward $1260 $-1 # edge $-1 $1261 0 $1261 6.2831853071795862 $1203 $1262 forward 7 unknown # coedge $-1 $1205 $1205 $1148 $1206 reversed $1263 $-1 # edge $-1 $1264 -3.1415926535897931 $1264 3.1415926535897931 $1148 $1265 forward 7 unknown # loop $-1 $1260 $1149 $64 # vertex $-1 $1150 $1266 # ellipse-curve $-1 -0.048000000000000334 -7.8062556418956319e-018 -0.032000000000000001 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.00596410161513777 1 I I # loop $-1 $-1 $1151 $1267 # vertex $-1 $1152 $1268 # ellipse-curve $-1 -5.0277360399975102e-016 0.0059999999999999975 -0.048000000000000001 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # point $-1 -5.0277360399975102e-016 -8.6736173798840355e-018 -0.042035898384862228 # face $1269 $1160 $1156 $5 $-1 $1270 reversed single # point $-1 -0.016000000000000503 0.0059999999999999975 -0.050500000000000003 # LES_Attribute-dlx-attrib $-1 $1271 $-1 $1160 0 # plane-surface $-1 -0.0320000000000005 0.0059999999999999975 -0.048000000000000001 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # MaterialRender_Attribute-dlx-attrib $-1 $1272 $1162 $1106 0 0 0 0 # Material_Attribute-dlx-attrib $-1 $1273 $1164 $1052 255 255 255 90 0 1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $1165 $998 copy keep_kept ignore copy 17 Linear austragen3 0 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $1168 $1009 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $1274 $1169 $1063 255 255 255 90 0 1 # MaterialRender_Attribute-dlx-attrib $-1 $1275 $1170 $1117 0 0 0 0 # LES_Attribute-dlx-attrib $-1 $1276 $-1 $1171 0 # face $1277 $1267 $1263 $5 $-1 $1278 reversed single # loop $-1 $-1 $1258 $1171 # plane-surface $-1 -0.032000000000000334 0.0059999999999999984 -0.032000000000000001 0 1 -6.1230317691118863e-017 0 6.1230317691118863e-017 1 forward_v I I I I # coedge $-1 $1228 $1228 $1255 $1279 reversed $1172 $-1 # coedge $-1 $1229 $1229 $1174 $1230 forward $1253 $-1 # edge $-1 $1280 -3.1415926535897931 $1280 3.1415926535897931 $1229 $1281 forward 7 unknown # loop $-1 $-1 $1175 $1197 # vertex $-1 $1176 $1282 # ellipse-curve $-1 -0.048000000000000168 0.0059999999999999993 -0.016 0 1 -6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I # face $1283 $1180 $1284 $5 $-1 $1285 reversed single # point $-1 -0.032000000000000167 0.0059999999999999993 -0.018500000000000003 # MaterialRender_Attribute-dlx-attrib $-1 $1286 $-1 $1180 0 0 0 0 # loop $-1 $1123 $1287 $1180 # cone-surface $-1 -0.016000000000000167 0.0059999999999999993 -0.016 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # Material_Attribute-dlx-attrib $-1 $1288 $1182 $1126 250 250 250 90 0 0 # coedge $-1 $1240 $1240 $1289 $1290 reversed $1183 $-1 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $1185 $1072 copy keep_kept ignore copy 17 Linear austragen3 0 # coedge $-1 $1242 $1242 $1186 $1243 forward $1291 $-1 # edge $-1 $1292 0 $1292 6.2831853071795862 $1242 $1293 forward 7 unknown # loop $-1 $1190 $1188 $64 # vertex $-1 $1189 $1294 # ellipse-curve $-1 -0.031999999999999834 -3.4694469519536142e-018 0.048000000000000001 0 1 -6.1230317691118863e-017 0 3.6518383663700062e-019 0.0059641016151377735 1 I I # point $-1 -0.015999999999999834 -3.4694469519536142e-018 0.053964101615137774 # integer_attrib-name_attrib-gen-attrib $-1 $-1 $1195 $1089 copy keep_kept ignore copy 17 Linear austragen3 0 # Material_Attribute-dlx-attrib $-1 $1295 $1196 $1143 250 250 250 90 0 0 # MaterialRender_Attribute-dlx-attrib $-1 $1296 $-1 $1197 0 0 0 0 # loop $-1 $1231 $1297 $1197 # cone-surface $-1 -0.048000000000000168 0.0059999999999999993 -0.016 0 -1 6.1230317691118863e-017 0 0 0.0025000000000000022 1 I I 0.500000000000001 0.86602540378443804 0.0025000000000000022 forward I I I I # loop $-1 $-1 $1229 $1143 # coedge $-1 $1254 $1254 $1298 $1299 reversed $1198 $-1 # coedge $-1 $1255 $1255 $1228 $1279 forward $1200 $-1 # coedge $-1 $1256 $1256 $1201 $1257 forward $1300 $-1 # edge $-1 $1301 0 $1301 6.2831853071795862 $1256 $1302 forward 7 unknown # coedge $-1 $1258 $1258 $1202 $1259 reversed $1226 $-1 # edge $-1 $1303 -3.1415926535897931 $1303 3.1415926535897931 $1202 $1304 forward 7 unknown # loop $-1 $1300 $1203 $64 # vertex $-1 $1204 $1305 # ellipse-curve $-1 -0.032000000000000334 -7.8062556418956319e-018 -0.032000000000000001 0 1 -6.1230317691118863e-017 0 3.6518383663700023e-019 0.00596410161513777 1 I I # loop $-1 $-1 $1205 $1225 # vertex $-1 $1206 $1306 # ellipse-curve $-1 -0.048000000000000334 0.0059999999999999984 -0.032000000000000001 0 1 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